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Worlds End Radio, Episode 4

Another meaty 2 hour episode for you once again, with this week’s discussion revolving around the release of the new Warhammer 40,000 Codex: Space Marines. In addition we kick off the new “Competitor’s Edge” segment where we chat about how to become a tournament organiser and design your own event!

Intro & Show News (00:51)

Hobby Update (26:30)

  • - Global price rise now in effect.
  • - Space Marine Launch this weekend!. <Link>
  • - Warhammer: Age of Reckoning release and new game guides from PRIMA. <Link>
  • - Warhammer Warriors of Chaos on advance order. <Link>
  • - New Hobby accessories for X-mas. <Link>

New Codex: Space Marines Review (43:08)

  • - We bust out the hefty new Marine Codex and give you a thorough run-down on all the new stuff and important changes.

Competitor’s Edge (Tournament Conception) (01:21:15)

  • - We begin a new series focusing on tournaments in general, with this episode’s discussion relating to how to become a Tournament Organiser and design your own event.

Final Words & Mailbag (01:54:54)

<”The Bolter & Chainsword” Link>

If you’d like to leave us some feedback on this episode, please drop us a line at mail@worldsendradio.com

You can also add us on facebook as a friend! This is us!

Skype voicemail has also been activated. Our user name in Skype is worlds.end.radio. Why not drop us a line?

Thanks for listening, and we hope you enjoy the show!

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This Week in Wargaming 8: News with Zac from TTGN

This Week in Wargaming Episode 8

Zac Belado from TTGN

Troy McCauley from Samurai Gunslinger

Topics Include:

Gamesday UK 2008

Monsterpocalypse Review

Economics and Price Increases

Click here to listen or download: THIS WEEK IN WARGAMING EPISODE 8

TWiW Launches Weekly News Podcast with Zac from TTGN

This is a very exiting episode for us here at TWiW.

Starting with this weeks episode  8 we will be releasing a weekly all news podcast with myself and Zac from Table Top Gaming News

Each week Zac and I will go over the hottest news in the wargaming world as well as look at some of Zac’s favorite items from the enormous volume of wargaming news his site publishes each week. You can look forward to a constant flow of suprises and facinating information as well as occasional visits from wargaming podcasters and other hobby celeberties.

Each Episode will be released Sunday night so you can have it for your monday morning commute.

Fans of the existing format should not despair, we will still do our regular round table format once a month with more discussion topics, controversial hosts, detailed game and supplement reviews and everything else you have all come to expect from This Week in Wargaming. These shows will be Labeled TWiW Roundtable on the feed and you can look for the first TWiW Roundtable on Tuesday October 2nd and following every month just after the first weekend of that month.

I hope you all enjoy the new format and more regular shows.

For the first of the new weekly shows check out  TWiW Episode 8 - Weekly News Roundup with Zac from TTGN

Warhammer 40k Space Marine Ironclad Dreadnought Preview

Here is a pretty cool CAD preview of the Space Marine Ironclad Dreadnought.

TTGN Monsterpocalypse Review

The fine folks at TTGN have posted an in depth review of Monsterpocalypse.

I have a preview below:

by Bob Barnetson

Privateer Press will soon be releasing Monsterpocalypse, a collectable miniature game (CMG) based upon kaiju: giant monsters fighting it out for supremacy… oh, and stomping some buildings flat in the process. The game is designed for two players, age 10 and up and comprises starter packs, random boosters and figures available through special offers.

Initial Impressions
Monsterpocalpyse is been the subject of much pre-release publicity, including a very slick website. The components (figures, dice, rules, playing maps) are very nice looking. The prepainted figures are well painted, although the array of different factions and units was hard to make sense of at first.

I was a bit surprised that the rule book ran 60 pages. Obviously, this is a more complex game than other CMGs I’ve played, such as Pirates of the Spanish Main. The quick reference sheets proved very helpful in explaining the basic mechanics of play. That said, I’m not sure the game is suitable for 10-year-olds as is indicated on the booster and starter boxes.

CLICK HERE FOR FULL REVIEW: TTGN MONSTERPOCALYPSE REVIEW

Podhammer Episode 30 - Warhammer 101

This episode of Podhammer is sponsored by Mark Zeilinski - Thanks for your support!

Podhammer is Also Sponsored by:

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Total Wargamer

Dave joins me this week to discuss some
of the fundamentals of Warhammer. We also discuss the Pilgramage and
the new Warriors of Chaos book.

We also talk to Steve Gibb over the phone about this years MOAB fantasy tournament.

Not enough Podhammer? Join the Inner Circle for access to heaps of bonus podhammery goodness.

D6 Generation Episode 15 Battlestar Galactica Review

In Episode 15 the D6G crew dives into Battlestar Galactica.  First we interview Corey Konieczka, the game’s designer.  Corey gives us insight into what it’s like to work at Fantasy Flight games as well as details on some of his other projects such as Tide of Iron and Starcraft the board game.  [We're happy to report there are no audio issues with this interview]

Later we do an in depth review of the Battlestar Galatica board game to give you insight into the mechanics of this co-op game.

All that and our usual ‘not too horrible’ humor, with features such as:

- When Wives Attack
- Rapid Fire
- The Hollywood Minute
- Contests
- & More
If you’d like to discuss the show with us and others in our forum thread: click here.

To Listen or download go to The D6 Generation

This Week in Wargaming New Website Launches

The new This Week in Wargaming website is up and running, the new domain wont be ready for another week or so, but the site now features picture galleries, the full library of Samurai Gunslinger posts from day one and a Podcast Player with all TWIW episodes available at one touch of a button.

The site will also be the primary location for the new TWiW Video Reviews that will be launched as part of a top secret project we expect to launch in October.

For now you can bookmark the new website which can be reached here:

THIS WEEK IN WARGAMING

Once its ready the permanent URL will be www.thisweekinwargaming.com and all previous sites will redirect to the new url.

I will announce here and on the new TWIW site once our new url registration goes through.

The original TWiW website will remian up but will no longer be updated.

Warhammer Warriors of Chaos Rumors & Gallery

Here is the first round of rumors and pics from the upcoming Warriors of Chaos army book. Rumors and pics found on TTGN and Warseer (SPECIAL KUDOS TO AVIAN FROM WARSEER FOR THE COMPILATION.)

Based on stuff that may, or may not, be 100% true but from someone who went to GW HQ and purports to have learned this there…

In the upcoming rules (the book, not WD):
Chosen are a seperate unit slot from Warriors, and Chosen Knights have “stats to rape a blood knight.”
Normal chaos warriors are WS6 with 2 attacks, wearing chaos armour.
Plastic box sets for Knights, Hounds and Marauder Horsemen, all £12. 5 of the Knights and Marauders in there, unsure of Hounds, possibly 10.
Two new units in the list, one of which is a unit of semi-spawn chaos warriors. Can’t remember what the second unit was.

New models for Chosen, apparently very large and impressive.
Chosen Knights have lances, or a lance option.

Can’t remember anything else right now, but it made my mouth water at the thought.

The book is due in November 2008. It will focus on the mortal followers of the chaos gods, with more unit choices than currently, and next to no daemons. It will include Dragon Ogres, Shaggoths, Giants, Ogres and Trolls.

The name of the book is Warriors of Chaos, around 128 pages and writteen by Phil Kelly

New models in the first wave
- Plastic Chaos Knights (5)
- Plastic Marauder Horsemen (5)
- Plastic Warhounds (10)
- Metal Chosen Warriors with great weapons (assume two different boxes of 5, one with command)
- Metal Chaos Lord of Khorne on Jugger
- Metal Chaos Lord of Khorne on foot
- Metal Chaos Lord on Chaos Steed
- Metal Chaos Sorcerer of Nurgle
- Wulfric the Wanderer
- Sigvald the Magnificent

Coming up in febuary:
- Plastic Daemon Prince(!)

Spearhead box contains 36 minis and the army book:
-5 Knights
-5 Marauder Horsemen
-10 Warhounds
-10 Chosen
-6 metal characters (Khorne Lord on foot & Jugger, generic Lord on steed, Nurgle Sorcerer, Sigvald the Magnificent and Wulfric the Wanderer)

Battalion box is rumoured to contain:
-12 Warriors
-20 Marauders
-5 Marauder Horsemen
-10 Warhounds

There is supposedly a second wave due in the not too distant future, with models for the Forsaken, War Altar, a new plastic Chariots and possibly even more things.

How does this list combine with the recent Daemons of Chaos list and the Beast of Chaos list (due for an update in 2009)?
The new books are all stand-alone, so there will suppsedly be no option to use the other books. However, certain units and characters from the Beast and Daemon books are appearing in this one as well (ex: Daemon Princes, Chaos Trolls, Dragon Ogres…).

Army special rule
All units in the army can re-roll failed PANIC tests. This applies to all units and is a replacement of the old Mark of Chaos Undivided.

Marks of Chaos
- generally Marks appear to be getting cheaper and the effect of the same Mark varies more depending on which unit it is given to. So the Mark of Khorne might do very different things on a Chaos Lord compared to what it does on a Chaos Warrior or a Spawn.

Mark of Khorne
- Frenzy (though not for Giants)

Mark of Nurgle
- attacking models get a penalty of -1 WS and BS

Mark of Slaanesh
- Immune to Psychology
- Characters and Rare units also gain the Always Strike First rule

Mark of Tzeentch
- 6+ Ward save (or +1 to your Ward save if you have one already)
- Wizards also gain a +1 bonus to cast spells

Chaos Gifts
These are in ADDITION to the points a character can spend on magic items, very much like Vampire Powers work. Not know exactly what they do.

Eye of the Gods
There is apparently a table of chaos rewards that characters and units can get to roll on before or during the game. For example Chosen units supposedly start with a roll on this table, while characters supposedly get to roll on it after killing enemies in challenges and if they kill a Large Target.
2: Gain Stupidity (no extra effect if you have it already)
3-6: various boosts
7: No effect
8-10: various boosts
11: Gain Fear, or Terror if you already cause Fear
12: Stubborn and 4+ Ward save
It is not known if duplicate stat boosts stack. Effects last for the rest of the battle.

Chaos Magic
There will be separate lores for the mortal followers of Chaos, they will NOT use the Daemon lores from the Daemon book.

Lore of Slaanesh
-Not changed much from the Hordes of Chaos list

Lore of Tzeentch
#6 Unknown name, cast on 15+. Does 2D6 hits at 2D6 Strength. On an 11 or 12 (for Strength?) it “kills the unit” (wounds automatically with no save?)

Lore of Nurgle
No details

Lords

Chaos Lord
- some new metal models (a generic one on steed and a couple of Khornate ones)
- heaps of options

Exalted Sorcerer

Daemon Prince
- will (thankfully) remain more useful than Daemon Princes from the Daemonic Legion book

Heroes

Exalted Champion

Aspiring Champion

Sorcerer
- new metal model for a Sorcerer of Nurgle

Character mounts
- Chaos steed
- Daemonic Steed
- Juggernaut of Khorne
- Steed of Slaanesh
- Disk ofTzeentch
- Palanquin of Nurgle
- Manticore - takes up extra Hero choice if taken by a Hero
- Chaos Dragon - takes up extra Hero choice

Core units
- there was supposedly a rumoured cultist unit, but that appears to have been incorrect, or possibly mistaken for something else

Chaos Warriors
- presumably the boxed set stays the same for the moment
- all units get Chaos armour, not just Chosen
- normal Warriors get 2 Attacks (but are still “only” WS5)
- cheaper in the temporary list, unknown price in the book
- presumably all units can get a magic standard

Marauders
- presumably the boxed set stays the same for the moment
- base cost 1 pt cheaper (not known if they get any more equipment as standard)
- still no option for Marks

Marauder Horsemen
- new plastic set of 5 models
- can get Marks of Chaos
- can re-roll pursuit rolls if they wish

Warhounds
- new plastic boxed set of 10 models
- only unit that does not count towards the minimum number of Core units in the army
- do not cause Panic in other units if they flee or are destroyed
- can by scaly skin (presumably 5+) or poisoned attacks for +3 pts / model

Special units

Chosen Warriors
- now a separate entry
- Weapon Skill 6 with 3 attacks each, otherwise similar to Warriors
- start the game with a roll on the Eye of the Gods table (sort of like Possessed in 40K)
- unknown which other improvements they get over the new improved Warriors
- new set of metal models with great weapons

Chaos Knights
- new plastic boxed set of 5 models
- 40 pts each, with stats equivalent to old Chosen Knights (i.e. 2 attacks, and chaos armour), though base S is now 4
- units start with magical weapons that also give them +1 Strength (i.e. 5 total) and may swap these for (non-magical) lances
- cause Fear
- there is no longer any Chosen knights, though normal knights get nastier since they (like the new Warriiors) have the profile of 6th edition Chosen

Chaos Chariot
- new plastic boxed set at some point
- cheaper (~100 pts)
- 2 per Special choice

Forsaken Warriors
- apparently a unit of Chaos Warriors that are on their way to getting a bit too many mutations for their own good
- Frenzied
- Movement 6
- D3+1 attacks base. In addition to this they get +1 attack for having two hand weapons and +1 attack while frenzied (so 4-6 A total per model)
- heavy armour only
- Otherwise quite similar to Warriors, and only slightly more expensive.
- They are human-sized guys and come on standard 25 mm square bases. They don’t skirmish.
- can be marked, though presumably the marks work slightly differently for them than they do for warriors (it would be pointless if the mark of Khorne gave them standard frenzy one more time, for example).

Chaos Ogres
- Get Chaos Armour
- Can be given Marks of Chaos

Chaos Trolls
- base cost 10 points cheaper
- If they regenerate 2 or more wounds in the same phase (?) they get a roll on the Eye of the Gods table
- have access to some upgrades (unknown which)

Dragon Ogres
- Can be given Marks of Chaos
- now get command options

Rare units

Chaos Giant
- can be given Marks of Chaos

Hellcannon
- can get daemonic gifts(?)
- only take up 1 Rare choice

Spawn
- still 1-2 per Rare
- Marks have supposedly changed a bit

Shaggoth
- can be given Marks
- better stat line for essentially the same cost
- only take up a single Rare choice

Chaos War Shrine
- Quite similar to the VC Corpse Cart in that it is on a chariot base, but moves and fights like a monster. May not be joined by characters.
- In the shooting phase, any characters within 12″ must immediately issue a challenge if they are in combat and fight it. If they win they get to roll on the Gods table. Note that by this benefit from the Shrine, they can get a roll in the shoot phase and the combat phase if there are enough models to challenge. (details unclear)

Special characters

Archaon
- 685 pts
- Mount of the Apocalypse lets him ignore difficult terrain
- there is only 1 version and he is still on his mount. As the Storm of Chaos is being glossed over by GW as more than a little bit silly, there will presumably be no mention of his failure in it.

Galrauch

Valkyre the Bloody, Bride of Khorne (female khornate Daemon Prince)

Kolek Suneater (Shaggoth)
- second-oldest Shaggoth
- Strength 8 with 6 attacks and a weapon that does D3 wounds
- several 8s for stats
- can call down a special lightning attack (details unknown)
- attracts lightning spells cast within 12″ of him

Sigvald (Slaaneshi mortal)
-has a mirror shield and can suffer from Stupidity due to looking at himself in it

Wolfrig the Wanderer (Undivided Marauder Hero)
- captain of a magical ship called the Seafang which he said around in. It basically allows him and a unit of Marauders to enter the battle from any table edge, similar to how Dwarf Miners work.

Throk, The Troll King (Troll Hero)
- WS5 S6 T5 W4 A5
- 175 pts
- makes Chaos Trolls a Core unit and lets them all use his Ld, regardless of range
- all monstrous units (Ogres, Trolls, Dragon Ogres) within 12″ can use his Ld (of 8), even if he is not the general AND they can also re-roll break tests
- his vomit attack (called Copious Vomit) does D6 hits at S6
- also has a one-use S5 breath weapon
- gets a roll on the Eye of the Gods table at the start of the game

Scyla, Spawn of Chaos
- an old khornate special characer from 5th edition
- re-release of existing model
- upgrade for a Spawn, but treated as a character

Vilitch the Curseling (Tzeentch)

Festus the Leechlord (Nurgle)

Stuff NOT in the new book
-cultists
-mammoth
-any sort of skirmishing unit
-any sort of flying unit
-any kind of generic daemon unit
-any sort of item that allows you to take units from the daemon and/or beast books

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Podhammer Episode 26 - Gallant Cast

Episode 29 GallantCast

Posted on September 6, 2008
Filed Under Podcasts | 1 Comment

This episode of Podhammer is sponsored by David Feilaffe - Thanks for your support!

Podhammer is Also Sponsored by:

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Total Wargamer

Craig Gallant from the D6 Generation Podcast joins me this week to discuss his picks for great tournament weekend board games.

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